Instead I am going to write about how the hell do you make a prototype game.
I've play tested games before, and the materials weren't very good. Card stock just doesn't have the feel of playing cards, and your dice collection is a poor substitute for meeples.
The game has run through 3 prototypes now.
Now, you may think your hand writing is bad, but I guarantee that mine looks like yours while riding on a bus. Add to that I created some kind of short hand for game terms in my mind, and put those on the board without suitable explanations. Whoops.
Next I attempted to make cards real playing cards. I had catalog referencing what does what, like 2 of diamonds corresponds to such and such actions. This was also awful. It slowed the game way way down referencing every which thing. A conundrum!
Which was solved by doing my taxes this year. You can deduct crap for a hobby business. Since I eventually want to sell my game I can spend money on prototype materials. Huzzah!
I bought some print labels for the next game, and stuck these onto playing cards and that worked much better. I printed the board on 13X19 Carolina C1S card stock and that was almost adequate. Here's the problem. There's no good way to carry a 13X19 game board. Sure you can fold it, but you still have a 13X9.5 rectangle which still doesn't fit into most folders. You can tube it, but then it doesn't lay flat. I think next try I am doing to print on 8.5X11 plain paper and mount on cardboard with spray adhesive. Updates to follow.
I'm glad you opted to create rather than destroy, Darren.
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