Player two goes to either the fields or the hut on his first turn (field being the preference) and then goes to the field on his second turn. Player two doesn't make any truly moronic choices and doesn't have staggeringly bad luck for the remainder of the game. Player two wins.
Tips:
*Be player two.
*Sit in the second position.
*Make sure Mike C. is not player two.
5/10 The game really does some other neat things. It's a shame.
Which is a pity, because I like the game mechanic so much that I will generally refer to the placing of an activation token into a specific area as "the Stoneage mechanic"
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